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Step 11: # sudo chmod +x /usr/bin/i586-mingw32msvc-gdb Wine /opt/insight/bin/gdb.exe the file and quit gedit # sudo gedit /usr/bin/i586-mingw32msvc-gdb ( Note: shell scripts should start with a hash (#) bang (!), ie: "# ! / bin / sh " but when I add that the forum post tanks) Once you download insight.exe, extract the archive using wine: Ubuntu's mingw32 package and from what I can tell, MingW32 in general doesn't really have a solid gdb option for debugging natively in Linux so we're going to work around this using wine and mingw32's latest insight build for windows Linker for static libs: i586-mingw32msvc-arĭebugger: i586-mingw32msvc-gdb **** MORE ON THIS LATER **** Linker for dynamic libs: i586-mingw32msvc-g++ Modify the path to read the following (where ix86 is your architecture type):Ĭlick the Directories tab and the Linker tab:Ĭlick the Directories tab and the Resource Compiler tab: Codeblocks compiler setup update#I will update accordingly when I know more.Ĭlick the Directories tab and the Compiler tab. As I have been recently messing with compiling apps for windows with OGL and DX9 support I have realized that there are some additions I have needed to add here. Select GNU GCC Compiler and click the Copy button.Ĭlick the Compiler tab and then click the #defines tab and add the following:Ĭlick the Linker tab and the following under "Other Linker Options": The following is how I did this on Ubuntu 'Dapper Drake' Linux: As such, I decided it was time to sign up for the c::b forums and post a howto in case anyone else was interested in knowing what I did. Codeblocks compiler setup how to#Today I managed to finish figuring out how to set up the build options for cross compiling, debugging and running windows executables for projects built with Code::Blocks using linux. The following has been copied from a forum article originally posted by visualphoenix: ![]() Remember that you will have to rebuild the whole project. Now you can start a new project or open an existing project, and if you want to make a cross compilation for Windows platforms, just go to Project->Build Options and select your cross compiler. Just select the directory where you have copied all the compilers binaries ( /usr/i586-mingw32msvc/ ) and setup the executables as shown in the picture below. The last step is to tell Code::Blocks where and what your cross compiler binaries are. The pictures below show how it should look like. For every entry you have to put: /usr/i586-mingw32msvc. You will need to setup the directories for Compiler, Linker, and Resource Compiler. Now you will have to change some directories for the new cross compiler. Go to Settings->Compiler and Debugger Settings and create a copy of the current selected compiler. ![]() ![]() To let Code::Blocks know about your cross compiler you have to create a new compiler profile. Setup Code::Blocks to use the Cross Compiler Codeblocks compiler setup install#Install the mingw package from the Universe Repository, using synaptics or with the following command: Depending on your distribution, the installation of the needed packages can differ. This will describe how to setup your Linux box to compile your code for the Windows platform using
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